S4E13 PBtT- Finally Time to Enjoy the Carnival
PCs: Agnes (Duane), Katja (Geoff), Brandywyn (Tony), Rega (Bill), Gary (Matt), Ymath (Brian)
As reward for thwarting Law Lord Karl-Heinz
Wasmeier, the group was given his estate. They wasted little time moving
in. And Gary wasted little time searching for the man’s safe, where he found
almost 500 gold in coin and jewelry. As a castle bookkeeper gathered the Law
Lord’s person records, he mused at a few entries. “He seemed fixated on someone
called Kastor Lieberung. Pissed that he didn’t deliver some kind of inheritance
from Boganhafen.” Gary asked for a copy.
Carnival Day 4: The last
morning for the Graf’s Champion challenge! Still suffering beatdown from
the Minotaur fight, Rega spent most of the day healing at the Shallya Temple
per Agnes’ offer. Enroute to the Court-of-Martials (for the challenge), Ymath
made his daily trek to the halfling bakery and learned his companion, Dumpling
Hayfoot, was engaged to be married. “Invite your friends; in 2 weeks. That will
give me time to bake up a batch of pies.”
As a non-drinker, Agnes had paid attention to Dieter’s imbibing
the night before. So, she felt confident stepping into the ring to challenge.
Surprising she lasted as long as she did. In fact, Dieter surprised as he
started to wane, his blocks slower and his own swings weaker. Not that Agnes
faired any better… but she had a clearer head to seek fortitude with prayers to
Shallya. Even though most of the crowd had bet on the prior champ, they now
cheered on the challenger. And roared approval when Dieter finally collapsed to
the dirt. The biggest cheer came from his betrothed, Kirsten. They
soon learned the 2 to be married in a couple of months, “We have to move out of
the castle. We’re already looking at a house on the northside of Middenheim
near the gate. Dieter hopes to open a stable to both care for visitor’s horses
and also offer horses for sale. I’ve never seen him look so happy.”
“Not so fast, sister.” Brandi stepped into the ring for the final
challenge. “You have orphans to tend and forgiveness to seek from Shallya for
letting us down too many times.” The jeering had little impact as Agnes waited
the 2 hours till the final match. Time to regain her stamina. Brandi gave his
all, cheered on by Natasha eager to go up in rank within the castle in support
of her man. But Agnes had her goddess supporting her… Brandi looked up from the
dirt as Agnes offered her hand, “Well played, captain, but you have a business
to run and cannot be bogged down in support of the Graf.”
For the late afternoon and evening, they gathered to bet on the
Snotball games. Rega made a short appearance at the Court-of-Martials to ride
an elephant. Thankful he wasn’t at the games to lose bets at the rate Gary gave
up coins. Seated at the stadium, they did find Law Lord Ehrlich who confided,
“Per council from Ar-Ulric, I’ll be stepping down. There will be a temporary
replacement till the Graf selects a permanent replacement.” Brandi tried to
talk him out of it, “Stay until the Graf replaces you. A temp will only muck
things up.” But Ehrlich was resolved, “It is for the best. Time for family
matters.” As they looked around the stadium, and other venues throughout the
day, it became apparent noticeable absence of key players: Emmanuelle,
Gotthard, and of course Wasmeier.
With time on their hands, they visited Ar-Ulric to return
his love letters Emmanuelle stole. Boxes were stacked in the entry way. They
were surprised to see the Ar-Ulric without his wolf-cap. “I plan to step down.
My brother is to take my place. Those are his goods being delivered. As for me,
I plan to go north into the wild to face another wolf unarmed to reclaim my
honor.” When Agnes mentioned her own plans to start a school north of the city,
Ar-Ulric warned, “Hammers are not welcomed within those lands. Any
Sons-of-Ulric finding you bearing such will confront you.” Brandi was more
interested in his replacement, “What can you tell us about your brother? Imel
Jarick? Him a loyal Ulrican and more proactive promoting Ulric. So, not as
lenient as you. Hope the Sons of Ulric don’t stir up troubles.”
Carnival Day 5: Katja
was anxious to track Gotthard, but considering he rarely if ever was seen in
his Kommissioner office, his staff had no clues to his whereabouts. Meanwhile, Agnes used the time to send
correspondence (of all that had transpired) to the Shallya temple of Fruderheim
where the High Matriarch Begenard presided.
Caring for a “special” guest, princess Isabella, who had foretold “Seek the man
not the man he is.” More snotball games for Gary to thin his coin purse.
Carnival Day 6: The
Pastrami’s choir promoters insisted the boys “not castrated! It’s the
Liturgical Castrates Choir. They just haven’t reached puberty yet.” Not that
they stayed to listen; more pressing matters as Gary and his soon-to-be squire
Brandi (considering change to a knight order) entered the Jousting tournament.
Where both won their first rounds… with Agnes’ blessings.
Carnival Day 7: The city
came alive with the cessation of taxes. Citizens cheered as the Graf made more
appearances. The dwarves busy unpacking. Even the dwarves running the School-of-Engineering
cleared away cobwebs and lude anti-dwarf graffiti in preparation for beginning
classes. An unfortunate side effect: because they stopped Gotthard’s plan to
flood the streets with spiked wines, the wine they had brought to the city
weeks ago stayed in storage. When they tried to collect on their IOU, they
barely broke even. Most of the problem was explained by the tax officials, “We
don’t know what happened to all the tax coffers.” At least Brandi had the vision
to seek other venders packing up leftover ware. He bartered a few good deals
for potential shipment and sale south.
Carnival Day 8: The last
day of festivities. And the last chance for Gary and Brandi to test their horsemanship
in Jousting. Gary added another banner to his lance as Brandi couldn’t get his
armor off quick enough to evaluate his bruised chest.
Day 9: Time for
serious matters, they called upon the Commander-of-the-Watch, Ulrich
Schutzmann. “What can you tell us about the Purple-Hands within the city? A
safehouse in the Altqurtier?” Ten city guards accompanied them, but as they
stood in the shadows across the street, another guard watching the place
delivered grave news. “Someone tipped them off. They are readied.” Rega offered
a solution, “We know they use the sewers to move around the city. Possible
escape route if you try to break-in. Give us time to secure the sewers and
possibly surprise them.”
Down a manhole cover in another street, they cautiously tread the
sewers on the lookout for traps and tripwires. Rega navigated the way. Gary
offered a grease to block the smells… Ymath ate it. It wasn’t long till they
found the discharge drain underneath the warehouse which ended in a dump hole
without cover. Wide enough for Ymath to lift them one-at-a-time into the
warehouse. Rega the stealthiest the first to be lifted… “CLANG!” So much for
surprise.
A few cultists across the room turned at the noise and
advanced. Rega moved toward them in hopes his allies would have time and the
freedom to join him shortly. The fact the dwarf had been ‘Drilled’ in
Ironbreaker maneuvers meant the 3 cultists did not outnumber him. But his
training did not address the wizard across the way casting darts at him. Brandi
was the next up and shot at the wizard (missed) before joining the dwarf’s
side. Just as Rega blasted 2 of them with his Griffonfoot Pistol. The blast
encouraged the 3rd to flee.
Gary was the next lifted up… in time to see the wizard
cast a net that entangled Rega and Brandi. Brandi able to break free just as
other cultists arrived to outnumber him. Rega broke free too, but not before a
cultist wacked his tangled leg. Gary too outnumbered, stuck his blade into one,
killing him. Unfortunately, his blade hit bone and was yanked from the
cavalier’s hand. Which actually freed him to draw his pistol… the close-range
shot missed. By now Katja was lifted and shooting a bolt at the wizard who
staggered at the impact.
And that’s when the cultists gasped at the sight of a
war-priestess rising above the fray… on the shoulders of an Ogre! But the
cultists still pressed their attacks (spilling blood) as they outnumbered their
foe. For awhile. The cast magical dart sticking from Brandi’s arm vanished as the
river-captain continued his attack upon the 2 cultists before him. He slew one
and followed-thru at another (blocked). Rega killed one but his follow-thru
also blocked. Gary dealt with his attackers by wielding his own Griffonfoot
Pistol: the shot spread against both… wounded, they ran.
Agnes charged around the fray to attack the cultists from
behind. She must have slipped in spilt blood as she lost grip of her Warhammer
that sailed over everyone’s head. Luck that it did not hit an ally. Even more
luck that it did not fall into the sewer opening.
And that’s when the wizard cast ‘firestorm’! Agnes’ Orphans withstood the raining fire. The surviving cultists did not. They collapsed as the purple fire danced across their skin. But the wizard grinned in his knowledge of what was to come.
Pink Horrors rose from the corpses!
Brandi/Katja/Agnes/Ymath shuddered in fear at the nearby threats as remaining
cultists closed the gap to continue the attack. At the rear of the mass, Ymath
circled the Horrors (too afraid to advance on them) and charged toward the
wizard who only now realized the BIG threat coming his way. But Brandi was
closer and reached the wizard first. One swing of his Zweihander blade and he
cleaved the magical threat.
They dispatched the cultists easy enough. The Horrors presented a more difficult task. Even when they hit… they most of the time missed. But enough pistol reloads, bow and bolt reloads, amid the maniacal laughter of the Horrors, they finally took one down.
Having forgotten their
prior encounter with such devils… that split into 2 Blue Horrors! Shaking off
their fear, then closed for melee against the remaining Pink and now Blue
Horrors. Blood pooled with devilish ooze as the battle raged on. Standing near
the warehouse door, Brandi removed the bar and called in the city watch, “DON’T
SHOOT! We broke thru the sewers and have them engaged.”
But by the time the guards finally made it inside, the
battle was over. They stood in shock at the sight of Agnes scolding the ogre
who held one gravely wounded cultist aloft. “Down! Put him down! We need to
interrogate him. You can eat the dead ones. You men, take this prisoner to
Ulrich for questioning. And for gods’ sake, keep him alive.” Agnes turned to
her allies and began prayers to remove the corruption they had been exposed to.
Healing could wait till they got to the temple.
As for the unlicensed wizard: they turned in his
cloak/ceremonial dagger/staff to the Wizard’s Guild.
Day 10: An itching pox broke out within the city.
Fortune none of Agnes’ Orphans caught it. The Kommission-Of-Public-Health
blamed cats. Flyers advertised reward, “10 brass per cat.” Of course, the flyer
was mostly pictures as citizens who would even seek such pittance reward could not
read. But Katja had other ideas, “Cats are healthy and needed to address the
rats in the streets. Help me start a secret orphanage for cats. We’ll rescue
them.”
And that’s when watch-Commander Schutzmann
knocked at their door. “Follow me. I’ve something to show you and a proposition
to offer.” He led them to the Templar Arm tavern where they found Dumpling
Hayfoot and her betrothed dead, along with the bartender. Anger grew into
spittle as they questioned, “WHY?!” And that’s when they noticed the bare spot
on the wall. A poster that once hung from the place, missing. Musing to
remember, “It was a blueprint of the Brass-Keep. I didn’t pay
much attention to it before. What exactly was it and why would anyone be
interested?” Gary remembered the lore, “It was the place in the Middle
Mountains where Sigmar conquered evil almost 2500 years ago.”
After ushering his guards outside, Ulrich added, “We also found
the body of two large rats. The same kind you mentioned seen under the city. We
removed them to avoid fear spreading throughout the city. Professor Hause has them
now in her lab with plans for a public dissection. Evidence to prove they DO
exist. I want to appoint you to run a kommission to handle such threats. Two
gold per week salary. Here are badges but you must not flash them to just
anyone. They are not like your coins commemorating you as ‘Heroes of Middenheim’.
These… too many spies within the walls. Only show them when truly needed. I’ve
named your service ‘KITUM’:
Kommission for Inquiries into Threats Unknown to Middenheim.
Next Session: https://rigglewwh.blogspot.com/2022/06/s5e1-thr-where-oh-where-is-gotthard.html
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